// QGL.cs - A Qt to C# binding.
//
// Copyright (C) 2002  Adam Treat (manyoso@yahoo.com)
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
//
// Generated File.  Do Not Modify.

namespace Qt {

	using Qt;

	public class QGL {

		public enum FormatOption {
			DoubleBuffer = 1,
			DepthBuffer = 2,
			Rgba = 4,
			AlphaChannel = 8,
			AccumBuffer = 16,
			StencilBuffer = 32,
			StereoBuffers = 64,
			DirectRendering = 128,
			HasOverlay = 256,
			SingleBuffer = DoubleBuffer << 16,
			NoDepthBuffer = DepthBuffer << 16,
			ColorIndex = Rgba << 16,
			NoAlphaChannel = AlphaChannel << 16,
			NoAccumBuffer = AccumBuffer << 16,
			NoStencilBuffer = StencilBuffer << 16,
			NoStereoBuffers = StereoBuffers << 16,
			IndirectRendering = DirectRendering << 16,
			NoOverlay = HasOverlay << 16
		}

	}
}
