# Makefile.in generated by automake 1.9.5 from Makefile.am.
# KDE tags expanded automatically by am_edit - $Revision: 406248 $ 
# @configure_input@

# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002,
# 2003, 2004, 2005  Free Software Foundation, Inc.
# This Makefile.in is free software; the Free Software Foundation
# gives unlimited permission to copy and/or distribute it,
# with or without modifications, as long as this notice is preserved.

# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY, to the extent permitted by law; without
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# compile-order doesn't matter here but maybe we will split these section soon
KGAME = kgame.cpp kplayer.cpp kgamenetwork.cpp kgameproperty.cpp \
		kgamemessage.cpp kgameio.cpp kgameprocess.cpp kgamechat.cpp \
		kgamepropertyhandler.cpp kgameerror.cpp kgamesequence.cpp

KGAME_H = kgame.h kplayer.h kgamenetwork.h kgameproperty.h kgamemessage.h \
		kgameio.h kgameprocess.h kgamepropertyarray.h \
		kgamepropertylist.h kgamechat.h kgamepropertyhandler.h \
		kgameerror.h kgamesequence.h kgameversion.h

KMESSAGE = kmessageio.cpp kmessageserver.cpp kmessageclient.cpp
KMESSAGE_H = kmessageio.h kmessageserver.h kmessageclient.h
libkgameincludedir = $(includedir)/kgame
libkgame_la_SOURCES = $(KMESSAGE) $(KGAME)
libkgameinclude_HEADERS = $(KMESSAGE_H) $(KGAME_H)
INCLUDES = -I$(top_srcdir)/libkdegames $(all_includes)
#>- METASOURCES = AUTO
SUBDIRS = . dialogs
#>- all: all-recursive
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$(top_srcdir)/configure:  $(am__configure_deps)
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libkgame.la: $(libkgame_la_OBJECTS) $(libkgame_la_DEPENDENCIES) 
	$(CXXLINK)  $(libkgame_la_LDFLAGS) $(libkgame_la_OBJECTS) $(libkgame_la_LIBADD) $(LIBS)

mostlyclean-compile:
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distclean-compile:
	-rm -f *.tab.c

@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/kgame.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/kgamechat.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/kgameerror.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/kgameio.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/kgamemessage.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/kgamenetwork.Plo@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/kgameproperty.Plo@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/kgamesequence.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/kmessageclient.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/kmessageio.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/kmessageserver.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/kplayer.Plo@am__quote@

.cpp.o:
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@am__fastdepCXX_TRUE@	then mv -f "$(DEPDIR)/$*.Tpo" "$(DEPDIR)/$*.Po"; else rm -f "$(DEPDIR)/$*.Tpo"; exit 1; fi
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# This directory's subdirectories are mostly independent; you can cd
# into them and run `make' without going through this Makefile.
# To change the values of `make' variables: instead of editing Makefiles,
# (1) if the variable is set in `config.status', edit `config.status'
#     (which will cause the Makefiles to be regenerated when you run `make');
# (2) otherwise, pass the desired values on the `make' command line.
$(RECURSIVE_TARGETS):
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	    *k*) failcom='fail=yes';; \
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	dot_seen=no; \
	target=`echo $@ | sed s/-recursive//`; \
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	  $(MAKE) $(AM_MAKEFLAGS) "$$target-am" || exit 1; \
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	  (cd $$subdir && $(MAKE) $(AM_MAKEFLAGS) $$local_target) \
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ID: $(HEADERS) $(SOURCES) $(LISP) $(TAGS_FILES)
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	mkid -fID $$unique
tags: TAGS

TAGS: tags-recursive $(HEADERS) $(SOURCES)  $(TAGS_DEPENDENCIES) \
		$(TAGS_FILES) $(LISP)
	tags=; \
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ctags: CTAGS
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		$(TAGS_FILES) $(LISP)
	tags=; \
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	test -z "$(CTAGS_ARGS)$$tags$$unique" \
	  || $(CTAGS) $(CTAGSFLAGS) $(AM_CTAGSFLAGS) $(CTAGS_ARGS) \
	     $$tags $$unique

GTAGS:
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	  && cd $(top_srcdir) \
	  && gtags -i $(GTAGS_ARGS) $$here

distclean-tags:
	-rm -f TAGS ID GTAGS GRTAGS GSYMS GPATH tags

distdir: $(DISTFILES)
	@srcdirstrip=`echo "$(srcdir)" | sed 's|.|.|g'`; \
	topsrcdirstrip=`echo "$(top_srcdir)" | sed 's|.|.|g'`; \
	list='$(DISTFILES)'; for file in $$list; do \
	  case $$file in \
	    $(srcdir)/*) file=`echo "$$file" | sed "s|^$$srcdirstrip/||"`;; \
	    $(top_srcdir)/*) file=`echo "$$file" | sed "s|^$$topsrcdirstrip/|$(top_builddir)/|"`;; \
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	  if test -f $$file || test -d $$file; then d=.; else d=$(srcdir); fi; \
	  dir=`echo "$$file" | sed -e 's,/[^/]*$$,,'`; \
	  if test "$$dir" != "$$file" && test "$$dir" != "."; then \
	    dir="/$$dir"; \
	    $(mkdir_p) "$(distdir)$$dir"; \
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	    dir=''; \
	  fi; \
	  if test -d $$d/$$file; then \
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	    fi; \
	    cp -pR $$d/$$file $(distdir)$$dir || exit 1; \
	  else \
	    test -f $(distdir)/$$file \
	    || cp -p $$d/$$file $(distdir)/$$file \
	    || exit 1; \
	  fi; \
	done
	list='$(DIST_SUBDIRS)'; for subdir in $$list; do \
	  if test "$$subdir" = .; then :; else \
	    test -d "$(distdir)/$$subdir" \
	    || $(mkdir_p) "$(distdir)/$$subdir" \
	    || exit 1; \
	    distdir=`$(am__cd) $(distdir) && pwd`; \
	    top_distdir=`$(am__cd) $(top_distdir) && pwd`; \
	    (cd $$subdir && \
	      $(MAKE) $(AM_MAKEFLAGS) \
	        top_distdir="$$top_distdir" \
	        distdir="$$distdir/$$subdir" \
	        distdir) \
	      || exit 1; \
	  fi; \
	done
check-am: all-am
check: check-recursive
all-am: Makefile $(LTLIBRARIES) $(HEADERS)
installdirs: installdirs-recursive
installdirs-am:
	for dir in "$(DESTDIR)$(libkgameincludedir)"; do \
	  test -z "$$dir" || $(mkdir_p) "$$dir"; \
	done
install: install-recursive
install-exec: install-exec-recursive
install-data: install-data-recursive
uninstall: uninstall-recursive

install-am: all-am
	@$(MAKE) $(AM_MAKEFLAGS) install-exec-am install-data-am

installcheck: installcheck-recursive
install-strip:
	$(MAKE) $(AM_MAKEFLAGS) INSTALL_PROGRAM="$(INSTALL_STRIP_PROGRAM)" \
	  install_sh_PROGRAM="$(INSTALL_STRIP_PROGRAM)" INSTALL_STRIP_FLAG=-s \
	  `test -z '$(STRIP)' || \
	    echo "INSTALL_PROGRAM_ENV=STRIPPROG='$(STRIP)'"` install
mostlyclean-generic:

clean-generic:

distclean-generic:
	-test -z "$(CONFIG_CLEAN_FILES)" || rm -f $(CONFIG_CLEAN_FILES)

maintainer-clean-generic:
	@echo "This command is intended for maintainers to use"
	@echo "it deletes files that may require special tools to rebuild."
#>- clean: clean-recursive
#>+ 1
clean: kde-rpo-clean  clean-recursive

#>- clean-am: clean-generic clean-libtool clean-noinstLTLIBRARIES \
#>- 	mostlyclean-am
#>+ 2
clean-am: clean-metasources clean-bcheck  clean-generic clean-libtool clean-noinstLTLIBRARIES \
	mostlyclean-am

distclean: distclean-recursive
	-rm -rf ./$(DEPDIR)
	-rm -f Makefile
distclean-am: clean-am distclean-compile distclean-generic \
	distclean-libtool distclean-tags

dvi: dvi-recursive

dvi-am:

html: html-recursive

info: info-recursive

info-am:

install-data-am: install-libkgameincludeHEADERS

install-exec-am:

install-info: install-info-recursive

install-man:

installcheck-am:

maintainer-clean: maintainer-clean-recursive
	-rm -rf ./$(DEPDIR)
	-rm -f Makefile
maintainer-clean-am: distclean-am maintainer-clean-generic

mostlyclean: mostlyclean-recursive

mostlyclean-am: mostlyclean-compile mostlyclean-generic \
	mostlyclean-libtool

pdf: pdf-recursive

pdf-am:

ps: ps-recursive

ps-am:

uninstall-am: uninstall-info-am uninstall-libkgameincludeHEADERS

uninstall-info: uninstall-info-recursive

.PHONY: $(RECURSIVE_TARGETS) CTAGS GTAGS all all-am check check-am \
	clean clean-generic clean-libtool clean-noinstLTLIBRARIES \
	clean-recursive ctags ctags-recursive distclean \
	distclean-compile distclean-generic distclean-libtool \
	distclean-recursive distclean-tags distdir dvi dvi-am html \
	html-am info info-am install install-am install-data \
	install-data-am install-exec install-exec-am install-info \
	install-info-am install-libkgameincludeHEADERS install-man \
	install-strip installcheck installcheck-am installdirs \
	installdirs-am maintainer-clean maintainer-clean-generic \
	maintainer-clean-recursive mostlyclean mostlyclean-compile \
	mostlyclean-generic mostlyclean-libtool mostlyclean-recursive \
	pdf pdf-am ps ps-am tags tags-recursive uninstall uninstall-am \
	uninstall-info-am uninstall-libkgameincludeHEADERS


messages:
#	$(XGETTEXT) `find . -name \*.h -o -name \*.cpp -o -name \*.cc` -o $(podir)/libkdegames.pot 
# Tell versions [3.59,3.63) of GNU make to not export all variables.
# Otherwise a system limit (for SysV at least) may be exceeded.
.NOEXPORT:

#>+ 3
kmessageserver.moc: $(srcdir)/kmessageserver.h
	$(MOC) $(srcdir)/kmessageserver.h -o kmessageserver.moc

#>+ 2
mocs: kmessageserver.moc

#>+ 3
kgamepropertyhandler.moc: $(srcdir)/kgamepropertyhandler.h
	$(MOC) $(srcdir)/kgamepropertyhandler.h -o kgamepropertyhandler.moc

#>+ 2
mocs: kgamepropertyhandler.moc

#>+ 3
kgamesequence.moc: $(srcdir)/kgamesequence.h
	$(MOC) $(srcdir)/kgamesequence.h -o kgamesequence.moc

#>+ 2
mocs: kgamesequence.moc

#>+ 3
kgamenetwork.moc: $(srcdir)/kgamenetwork.h
	$(MOC) $(srcdir)/kgamenetwork.h -o kgamenetwork.moc

#>+ 2
mocs: kgamenetwork.moc

#>+ 3
kgameprocess.moc: $(srcdir)/kgameprocess.h
	$(MOC) $(srcdir)/kgameprocess.h -o kgameprocess.moc

#>+ 2
mocs: kgameprocess.moc

#>+ 3
kgame.moc: $(srcdir)/kgame.h
	$(MOC) $(srcdir)/kgame.h -o kgame.moc

#>+ 2
mocs: kgame.moc

#>+ 3
kgameio.moc: $(srcdir)/kgameio.h
	$(MOC) $(srcdir)/kgameio.h -o kgameio.moc

#>+ 2
mocs: kgameio.moc

#>+ 3
kmessageclient.moc: $(srcdir)/kmessageclient.h
	$(MOC) $(srcdir)/kmessageclient.h -o kmessageclient.moc

#>+ 2
mocs: kmessageclient.moc

#>+ 3
kgamechat.moc: $(srcdir)/kgamechat.h
	$(MOC) $(srcdir)/kgamechat.h -o kgamechat.moc

#>+ 2
mocs: kgamechat.moc

#>+ 3
kplayer.moc: $(srcdir)/kplayer.h
	$(MOC) $(srcdir)/kplayer.h -o kplayer.moc

#>+ 2
mocs: kplayer.moc

#>+ 3
kmessageio.moc: $(srcdir)/kmessageio.h
	$(MOC) $(srcdir)/kmessageio.h -o kmessageio.moc

#>+ 2
mocs: kmessageio.moc

#>+ 3
clean-metasources:
	-rm -f  kmessageserver.moc kgamepropertyhandler.moc kgamesequence.moc kgamenetwork.moc kgameprocess.moc kgame.moc kgameio.moc kmessageclient.moc kgamechat.moc kplayer.moc kmessageio.moc

#>+ 2
KDE_DIST=kgameerror.h scenario2.png kgameproperty.h README.LIB kgamepropertylist.h kgame.h kgameio.h kmessageio.cpp kmessageclient.h kgamemessage.h kmessageserver.png libkdegames.html kgame.cpp COMPAT DESIGN kgameprocess.h Makefile.in kgamemessage.cpp kplayer.cpp kgamepropertyhandler.h kgameio.cpp kgamepropertyhandler.cpp kgameerror.cpp messages.txt kgamechat.cpp kgameprocess.cpp kmessageserver.cpp kgamepropertyarray.h kplayer.h kgamechat.h kgameproperty.cpp scenario0.png kgamesequence.h kgamenetwork.cpp kmessageclient.cpp scenario1.png kmessageio.h kgameversion.h kgamenetwork.h kmessageserver.h kgamesequence.cpp Makefile.am 

#>+ 2
docs-am:

#>+ 15
force-reedit:
		@for dep in $?; do \
	  case '$(am__configure_deps)' in \
	    *$$dep*) \
	      cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \
		&& exit 0; \
	      exit 1;; \
	  esac; \
	done; \
	echo ' cd $(top_srcdir) && $(AUTOMAKE) --foreign  libkdegames/kgame/Makefile'; \
	cd $(top_srcdir) && \
	  $(AUTOMAKE) --foreign  libkdegames/kgame/Makefile
	cd $(top_srcdir) && perl admin/am_edit libkdegames/kgame/Makefile.in


#>+ 21
clean-bcheck: 
	rm -f *.bchecktest.cc *.bchecktest.cc.class a.out

bcheck: bcheck-recursive

bcheck-am:
	@for i in $(libkgameinclude_HEADERS); do \
	    if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \
	        echo "int main() {return 0;}" > $$i.bchecktest.cc ; \
	        echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \
	        echo "$$i"; \
	        if ! $(CXXCOMPILE)  --dump-class-hierarchy -c $$i.bchecktest.cc; then \
	            rm -f $$i.bchecktest.cc; exit 1; \
	        fi ; \
	        echo "" >> $$i.bchecktest.cc.class; \
	        perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \
	        rm -f a.out; \
	    fi ; \
	done


#>+ 3
final:
	$(MAKE) all-am

#>+ 3
final-install:
	$(MAKE) install-am

#>+ 3
no-final:
	$(MAKE) all-am

#>+ 3
no-final-install:
	$(MAKE) install-am

#>+ 3
cvs-clean:
	$(MAKE) admindir=$(top_srcdir)/admin -f $(top_srcdir)/admin/Makefile.common cvs-clean

#>+ 3
kde-rpo-clean:
	-rm -f *.rpo

#>+ 25
kgameio.o: kgameio.moc 
kgame.lo: kgame.moc 
kgamepropertyhandler.lo: kgamepropertyhandler.moc 
kgameio.lo: kgameio.moc 
kmessageclient.o: kmessageclient.moc 
kmessageio.lo: kmessageio.moc 
kgameprocess.o: kgameprocess.moc 
kgamechat.o: kgamechat.moc 
kmessageclient.lo: kmessageclient.moc 
kgamepropertyhandler.o: kgamepropertyhandler.moc 
kgamesequence.lo: kgamesequence.moc 
nmcheck: 
kmessageserver.o: kmessageserver.moc 
kmessageserver.lo: kmessageserver.moc 
nmcheck-am: nmcheck
kgameprocess.lo: kgameprocess.moc 
kgamenetwork.lo: kgamenetwork.moc 
kgamenetwork.o: kgamenetwork.moc 
kmessageio.o: kmessageio.moc 
kgamechat.lo: kgamechat.moc 
kgame.o: kgame.moc 
kgamesequence.o: kgamesequence.moc 
kplayer.o: kplayer.moc 
kplayer.lo: kplayer.moc 
