# traducción de libksirtet.po a Español
# translation of libksirtet.po to Español
# Copyright (C) 2002,2003, 2004, 2005 Free Software Foundation, Inc.
# Miguel Revilla Rodríguez <yo@miguelrevilla.com>, 2002,2003.
# Lucas Garcia <tanke@escomposlinux.org>, 2003.
# Rafael Osuna <rosuna@wol.es>, 2003, 2004.
# Santiago Fernandez Sancho <santi@est.unileon.es>, 2004, 2005.
#
msgid ""
msgstr ""
"Project-Id-Version: libksirtet\n"
"POT-Creation-Date: 2005-01-31 01:31+0100\n"
"PO-Revision-Date: 2005-02-06 14:08+0100\n"
"Last-Translator: Santiago Fernandez Sancho <santi@est.unileon.es>\n"
"Language-Team: Español <kde-es@kybs.de>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.9.1\n"

#: base/board.cpp:216
msgid "Blocks removed"
msgstr "Bloques eliminados"

#: base/factory.cpp:25
msgid "Core engine"
msgstr "Motor principal"

#: base/field.cpp:19
msgid "Start"
msgstr "Inicio"

#: base/field.cpp:19
msgid "Resume"
msgstr "Continuar"

#: base/field.cpp:19
msgid "Proceed"
msgstr "Proceder"

#: base/field.cpp:44
msgid ""
"%1\n"
"(AI player)"
msgstr ""
"%1\n"
"(jugador IA)"

#: base/field.cpp:45
msgid ""
"%1\n"
"(Human player)"
msgstr ""
"%1\n"
"(jugador humano)"

#: base/field.cpp:47
msgid ""
"\n"
"Waiting for server"
msgstr ""
"\n"
"Esperando al servidor"

#: base/field.cpp:56
msgid "Stage #1"
msgstr "Escenario #1"

#: base/field.cpp:81
msgid "Arcade game"
msgstr "Juego arcade"

#: base/field.cpp:115
msgid "Game paused"
msgstr "Juego en pausa"

#: base/field.cpp:126
msgid "Game over"
msgstr "Fin del juego"

#: base/field.cpp:129
msgid "The End"
msgstr "Fin"

#: base/field.cpp:131
msgid "Stage #%1 done"
msgstr "Acabado el escenario #%1"

#: base/field.cpp:140
msgid "Game Over"
msgstr "Fin de la partida"

#: base/main.cpp:85
msgid "Game"
msgstr "Juego"

#: base/main.cpp:89
msgid "Colors"
msgstr "Colores"

#: base/settings.cpp:33
msgid "Enable animations"
msgstr "Activar animaciones"

#: base/settings.cpp:39
msgid "Background"
msgstr "Fondo"

#: base/settings.cpp:45
msgid "Color:"
msgstr "Color:"

#: base/settings.cpp:50
msgid "Opacity:"
msgstr "Opacidad:"

#: lib/defines.cpp:9
msgid ""
"%1:\n"
"%2"
msgstr ""
"%1:\n"
"%2"

#: lib/internal.cpp:131
msgid "Unable to read socket"
msgstr "Imposible leer el socket"

#: lib/internal.cpp:136
msgid "Unable to write to socket"
msgstr "Imposible escribir en el socket"

#: lib/internal.cpp:141
msgid "Link broken"
msgstr "Enlace no válido"

#: lib/internal.cpp:239
msgid "Client has not answered in time"
msgstr "El cliente no ha contestado a tiempo"

#: lib/keys.cpp:81
msgid "Shortcuts for player #%1/%2"
msgstr "Accesos rápidos para el jugador #%1/%2"

#: lib/meeting.cpp:18
msgid "Network Meeting"
msgstr "Reunión en la red"

#: lib/meeting.cpp:39
msgid "Waiting for clients"
msgstr "Esperando clientes"

#: lib/meeting.cpp:54
msgid "Start Game"
msgstr "Iniciar el juego"

#: lib/meeting.cpp:57
msgid "Abort"
msgstr "Abandonar"

#: lib/meeting.cpp:70
msgid "A new client has just arrived (#%1)"
msgstr "Ha llegado un nuevo cliente (#%1)"

#: lib/meeting.cpp:172
msgid "Error reading data from"
msgstr "Error al leer datos de"

#: lib/meeting.cpp:174
msgid "Unknown data from"
msgstr "Datos desconocidos de"

#: lib/meeting.cpp:176
msgid "Error writing to"
msgstr "Error al escribir a"

#: lib/meeting.cpp:178
msgid "Link broken or empty data from"
msgstr "Enlace no válido o sin datos de"

#: lib/meeting.cpp:244
msgid "%1 client #%2: disconnect it"
msgstr "%1 cliente #%2: desconéctelo"

#: lib/meeting.cpp:267
#, c-format
msgid ""
"Failed to accept incoming client:\n"
"%1"
msgstr ""
"Error al aceptar al cliente entrante:\n"
"%1"

#: lib/meeting.cpp:299
msgid "Client rejected for incompatible ID"
msgstr "Cliente rechazado por ID no compatible"

#: lib/meeting.cpp:304
msgid "Client #%1 has left"
msgstr "El cliente #%1 se ha ido"

#: lib/meeting.cpp:428
msgid "Unable to write to client #%1 at game beginning."
msgstr "Imposible escribir al cliente #%1 al comenzar el juego."

#: lib/meeting.cpp:465
msgid "%1 server: aborting connection."
msgstr "%1 servidor: abandonando la conexión."

#: lib/meeting.cpp:532
msgid "Client %1 has left"
msgstr "El cliente %1 se ha ido"

#: lib/meeting.cpp:559
msgid ""
"The game has begun without you\n"
"(You have been excluded by the server)."
msgstr ""
"El juego ha comenzado sin usted\n"
"(Ha sido excluído por el servidor)."

#: lib/meeting.cpp:573
msgid "The server has aborted the game."
msgstr "El servidor ha abortado el juego."

#: lib/miscui.cpp:16
msgid "Ready"
msgstr "Listo"

#: lib/miscui.cpp:21
msgid "Excluded"
msgstr "Excluído"

#: lib/miscui.cpp:52
msgid "Human"
msgstr "Humano"

#: lib/miscui.cpp:53
msgid "AI"
msgstr "IA"

#: lib/miscui.cpp:54
msgid "None"
msgstr "Ninguno"

#: lib/mp_interface.cpp:109
#, c-format
msgid "Human %1"
msgstr "Humano %1"

#: lib/mp_interface.cpp:110
#, c-format
msgid "AI %1"
msgstr "IA %1"

#: lib/mp_simple_interface.cpp:75
msgid "Server has left game!"
msgstr "¡El servidor ha abandonado el juego!"

#: lib/pline.cpp:69
#, c-format
msgid "Hu=%1"
msgstr "Hu=%1"

#: lib/pline.cpp:70
#, c-format
msgid "AI=%1"
msgstr "AI=%1"

#: lib/pline.cpp:109
msgid "Settings"
msgstr "Preferencias"

#: lib/types.cpp:20
msgid ""
"\n"
"Server: \"%1\"\n"
"Client: \"%2\""
msgstr ""
"\n"
"Servidor: \"%1\"\n"
"Cliente: \"%2\""

#: lib/types.cpp:25
msgid "The MultiPlayer library of the server is incompatible"
msgstr "La biblioteca multijugador del servidor no es compatible"

#: lib/types.cpp:28
msgid "Trying to connect a server for another game type"
msgstr "Intentando conectar con el servidor para otro tipo de juego"

#: lib/types.cpp:31
msgid "The server game version is incompatible"
msgstr "La versión del juego del servidor no es compatible"

#: lib/wizard.cpp:53
msgid "Create a local game"
msgstr "Crear un juego local"

#: lib/wizard.cpp:54
msgid "Create a network game"
msgstr "Crear un juego de red"

#: lib/wizard.cpp:55
msgid "Join a network game"
msgstr "Unirse a un juego de red"

#: lib/wizard.cpp:61
msgid "Network Settings"
msgstr "Opciones de red"

#: lib/wizard.cpp:66
msgid "Port:"
msgstr "Puerto:"

#: lib/wizard.cpp:71
msgid "Choose Game Type"
msgstr "Elegir el tipo de juego"

#: lib/wizard.cpp:99 lib/wizard.cpp:124
#, c-format
msgid "Player #%1"
msgstr "Jugador #%1"

#: lib/wizard.cpp:116
msgid "Local Player's Settings"
msgstr "Opciones del jugador local"

#: lib/wizard.cpp:135
msgid "Hostname:"
msgstr "Servidor:"

#: lib/wizard.cpp:139
msgid "the.server.address"
msgstr "dirección.del.servidor"

#: lib/wizard.cpp:140
msgid "Server address:"
msgstr "Dirección del servidor:"

#: lib/wizard.cpp:178
msgid "Error looking up for \"%1\""
msgstr "Error al buscar \"%1\""

#: lib/wizard.cpp:186
msgid "Error opening socket"
msgstr "Error al abrir el socket"

#: common/ai.cpp:302
msgid "Thinking depth:"
msgstr "Potencia de cálculo:"

#: common/board.cpp:172
msgid "Piece glued"
msgstr "Ficha pegada"

#: common/field.cpp:47
msgid "Display the progress to complete the current level or stage."
msgstr "Mostrar el progreso para completar el nivel o escenario actual."

#: common/field.cpp:54
msgid "Previous player's height"
msgstr "Altura del jugador anterior"

#: common/field.cpp:64
msgid "Shadow of the current piece"
msgstr "Sombra de la pieza actual"

#: common/field.cpp:70
msgid "Next player's height"
msgstr "Altura del siguiente jugador"

#: common/field.cpp:79
msgid "Next Tile"
msgstr "Próxima ficha"

#: common/field.cpp:173
msgid "Elapsed time"
msgstr "Tiempo transcurrido"

#: common/field.cpp:176
msgid "Display the elapsed time."
msgstr "Mostrar el tiempo transcurrido."

#: common/field.cpp:177
msgid "Stage"
msgstr "Escenario"

#: common/field.cpp:180
msgid "Score"
msgstr "Puntuación"

#: common/field.cpp:183
msgid ""
"<qt>Display the current score."
"<br/>It turns <font color=\"blue\">blue</font> if it is a highscore and <font "
"color=\"red\">red</font> if it is the best local score.</qt>"
msgstr ""
"<qt>Mostrar la puntuación actual. "
"<br/>Se vuelve <font color=\"blue\">azul</font> si es una puntuación máxima y "
"<font color=\"red\">rojo</font> si es la mejor puntuación local.</qt>"

#: common/field.cpp:184 common/highscores.cpp:14
msgid "Level"
msgstr "Nivel"

#: common/highscores.cpp:28
msgid "anonymous"
msgstr "anónimo"

#: common/inter.cpp:15
msgid "Move Left"
msgstr "Mover a la izquierda"

#: common/inter.cpp:16
msgid "Move Right"
msgstr "Mover a la derecha"

#: common/inter.cpp:17
msgid "Drop Down"
msgstr "Dejar caer"

#: common/inter.cpp:19
msgid "One Line Down"
msgstr "Una línea hacia abajo"

#: common/inter.cpp:20
msgid "Rotate Left"
msgstr "Rotar a la izquierda"

#: common/inter.cpp:21
msgid "Rotate Right"
msgstr "Rotar a la derecha"

#: common/inter.cpp:22
msgid "Move to Left Column"
msgstr "Mover a la columna izquierda"

#: common/inter.cpp:24
msgid "Move to Right Column"
msgstr "Mover a la columna derecha"

#: common/main.cpp:16
msgid "A.I."
msgstr "I.A."

#: common/main.cpp:27
msgid "&Single Human (Normal)"
msgstr "Un &sólo humano (Normal)"

#: common/main.cpp:27
msgid "&Single Human"
msgstr "Un &sólo humano"

#: common/main.cpp:30
msgid "&Single Human (Arcade)"
msgstr "Un &sólo humano (Arcade)"

#: common/main.cpp:33
msgid "Human vs &Human"
msgstr "Humano contra &humano"

#: common/main.cpp:35
msgid "Human vs &Computer"
msgstr "Humano contra el &ordenador"

#: common/main.cpp:38
msgid "&More..."
msgstr "&Más..."

#: common/settings.cpp:21
msgid "Show piece's shadow"
msgstr "Mostrar sombra de la pieza"

#: common/settings.cpp:24
msgid "Show next piece"
msgstr "Mostrar siguiente pieza"

#: common/settings.cpp:27
msgid "Show detailed \"removed lines\" field"
msgstr "Mostrar campo de \"líneas eliminadas\" detallado"

#: common/settings.cpp:40
msgid "Initial level:"
msgstr "Nivel inicial:"

#: common/settings.cpp:48
msgid "Direct drop down"
msgstr "Caída directa"

#: common/settings.cpp:49
msgid "Drop down is not stopped when drop down key is released."
msgstr "La caída no se detiene cuando se suelta la tecla de caída."

#: _translatorinfo.cpp:1
msgid ""
"_: NAME OF TRANSLATORS\n"
"Your names"
msgstr "Santiago Fernández"

#: _translatorinfo.cpp:3
msgid ""
"_: EMAIL OF TRANSLATORS\n"
"Your emails"
msgstr "santi@est.unileon.es"
