# translation of kmahjongg.po to
# translation of kmahjongg.po to Nederlands
# KTranslator Generated File
# KTranslator Generated File
# Nederlandse vertaling van kmahjongg
# Copyright (C) 2000, 2001, 2002 KDE e.v.
# Rinse de Vries <rinse@kde.nl>
# KDE-vertaalgroep Nederlands <i18n@kde.nl), 2000, 2001, 2002
#
# opmerking: string PrefsDlg.cpp:145 (Tile)
# is vertaald als Tegels, = achtergrondinstelling
# Proefgelezen door Chris Hooijer (cr.hooijer@hccnet.nl) op 30-05-2002
# Rinse de Vries <rinse@kde.nl>, 2003, 2004.
# Bram Schoenmakers <bramschoenmakers@kde.nl>, 2004, 2005.
# Rinse de Vries <rinsedevries@kde.nl>, 2004, 2005.
msgid ""
msgstr ""
"Project-Id-Version: kmahjongg\n"
"POT-Creation-Date: 2005-03-29 05:46+0200\n"
"PO-Revision-Date: 2005-04-17 00:22+0200\n"
"Last-Translator: Bram Schoenmakers <bramschoenmakers@kde.nl>\n"
"Language-Team: Nederlands <kde-i18n-nl@kde.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.9.1\n"
"Plural-Forms:  nplurals=2; plural=(n != 1);\n"

#: Editor.cpp:86
msgid "Edit Board Layout"
msgstr "Bordopmaak bewerken"

#: Editor.cpp:115
msgid "New board"
msgstr "Nieuw bord"

#: Editor.cpp:118
msgid "Open board"
msgstr "Bord openen"

#: Editor.cpp:121
msgid "Save board"
msgstr " Bord opslaan"

#: Editor.cpp:128
msgid "Select"
msgstr "Selecteren"

#: Editor.cpp:138
msgid "Move tiles"
msgstr "Stenen verplaatsen"

#: Editor.cpp:141
msgid "Add tiles"
msgstr "Stenen toevoegen"

#: Editor.cpp:143
msgid "Remove tiles"
msgstr "Stenen verwijderen"

#: Editor.cpp:159
msgid "Shift left"
msgstr "Shift-links"

#: Editor.cpp:161
msgid "Shift up"
msgstr "Shift-omhoog"

#: Editor.cpp:163
msgid "Shift down"
msgstr "Shift-omlaag"

#: Editor.cpp:165
msgid "Shift right"
msgstr "Shift-rechts"

#: Editor.cpp:169
msgid "Exit"
msgstr "Afsluiten"

#: Editor.cpp:264
msgid "Tiles: %1 Pos: %2,%3,%4"
msgstr "Stenen: %1 Pos: %2,%3,%4"

#: Editor.cpp:276 Editor.cpp:313
msgid ""
"*.layout|Board Layout (*.layout)\n"
"*|All Files"
msgstr ""
"*.layout|Bordopmaakbestand (*.layout)\n"
"*|Alle bestanden"

#: Editor.cpp:279 Preview.cpp:189
msgid "Open Board Layout"
msgstr "Bordopmaak openen"

#: Editor.cpp:316 Editor.cpp:333
msgid "Save Board Layout"
msgstr "Bordopmaak opslaan"

#: Editor.cpp:319 Preview.cpp:436 kmahjongg.cpp:536
msgid "Only saving to local files currently supported."
msgstr "Momenteel kan er alleen worden opgeslagen naar lokale bestanden."

#: Editor.cpp:330 Preview.cpp:447
msgid "A file with that name already exists. Do you wish to overwrite it?"
msgstr "Een bestand met deze naam bestaat reeds. Wilt u het overschrijven?"

#: Editor.cpp:358
msgid "The board has been modified. Would you like to save the changes?"
msgstr "Het bord is gewijzigd. Wilt u de wijzigingen opslaan?"

#: Editor.cpp:366
msgid "Save failed. Aborting operation."
msgstr "Het opslaan is mislukt, de handeling wordt afgesloten."

#: HighScore.cpp:64
msgid "Pos"
msgstr "Pos"

#: HighScore.cpp:77
msgid "Name"
msgstr "Naam"

#: HighScore.cpp:86
msgid "Board"
msgstr "Bord"

#: HighScore.cpp:94
msgid "Score"
msgstr "Score"

#: HighScore.cpp:102
msgid "Time"
msgstr "Tijd"

#: HighScore.cpp:165
msgid "Scores"
msgstr "Scores"

#: HighScore.cpp:465
msgid "Anonymous"
msgstr "Anoniem"

#: HighScore.cpp:498
msgid ""
"Resetting the high scores will remove all high score entries both in memory and "
"on disk. Do you wish to proceed?"
msgstr ""
"Als u de topscores herstelt, dan worden alle topscores in het geheugen en op de "
"schijf gewist. Wilt u doorgaan?"

#: HighScore.cpp:502
msgid "Reset High Scores"
msgstr "Topscores herstellen"

#: Preview.cpp:35
msgid "Load"
msgstr "Laden"

#: Preview.cpp:88
msgid "Change Background Image"
msgstr "Achtergrondafbeelding wijzigen"

#: Preview.cpp:90
msgid ""
"*.bgnd|Background Image\n"
"*.bmp|Windows Bitmap File (*.bmp)\n"
msgstr ""
"*.bgnd|Achtergrondafbeelding\n"
"*.bmp|Windows-bitmapbestand (*.bmp)\n"

#: Preview.cpp:95
msgid "Change Tile Set"
msgstr "Stenenset wijzigen"

#: Preview.cpp:96
msgid ""
"*.tileset|Tile Set File\n"
msgstr ""
"*.tileset|Stenensetbestand\n"

#: Preview.cpp:101
msgid ""
"*.layout|Board Layout File\n"
msgstr ""
"*.layout|Bordopmaakbestand\n"

#: Preview.cpp:102
msgid "Change Board Layout"
msgstr "Bordopmaak wijzigen"

#: Preview.cpp:107
msgid ""
"*.theme|KMahjongg Theme\n"
msgstr ""
"*.theme|KMahjongg-thema\n"

#: Preview.cpp:108
msgid "Choose Theme"
msgstr "Thema kiezen"

#: Preview.cpp:119
msgid ""
"*|All Files\n"
msgstr ""
"*|Alle bestanden\n"

#: Preview.cpp:244
msgid "That is not a valid theme file."
msgstr "Dit is geen geldig themabestand."

#: Preview.cpp:430
msgid "Save Theme"
msgstr "Thema opslaan"

#: Preview.cpp:456 kmahjongg.cpp:543
msgid "Could not write to file. Aborting."
msgstr "Kon niet naar bestand schrijven, gestopt."

#: _translatorinfo.cpp:1
msgid ""
"_: NAME OF TRANSLATORS\n"
"Your names"
msgstr "Rinse de Vries"

#: _translatorinfo.cpp:3
msgid ""
"_: EMAIL OF TRANSLATORS\n"
"Your emails"
msgstr "rinse@kde.nl"

#: boardwidget.cpp:47
msgid ""
"An error occurred when loading the tileset file %1\n"
"KMahjongg will now terminate."
msgstr ""
"Er deed zich een fout voor tijdens het laden van het stenensetbestand %1.\n"
"KMahjongg wordt nu beëindigd."

#: boardwidget.cpp:58
#, c-format
msgid ""
"An error occurred when loading the background image\n"
"%1"
msgstr ""
"Er deed zich een fout voor tijdens het laden van de achtergrondafbeelding\n"
"%1"

#: boardwidget.cpp:59
msgid "KMahjongg will now terminate."
msgstr "KMahjongg wordt nu beëindigd."

#: boardwidget.cpp:67
msgid ""
"An error occurred when loading the board layout %1\n"
"KMahjongg will now terminate."
msgstr ""
"Er deed zich een fout voor tijdens het laden van de bordopmaak %1.\n"
"KMahjongg wordt nu beëindigd."

#: boardwidget.cpp:123
msgid ""
"KMahjongg could not locate the file: %1\n"
"or the default file of type: %2\n"
"KMahjongg will now terminate"
msgstr ""
"KMahjongg kon het bestand %1 niet vinden,\n"
"of het standaardbestand van het type %2 niet vinden.\n"
"KMahjongg wordt nu beëindigd."

#: boardwidget.cpp:514
msgid "Undo operation done successfully."
msgstr "Ongedaan maken is met succes uitgevoerd."

#: boardwidget.cpp:518
msgid "What do you want to undo? You have done nothing!"
msgstr "Wat wilt u ongedaan maken? U hebt nog niets gedaan."

#: boardwidget.cpp:537
msgid "Sorry, you have lost the game."
msgstr "Helaas, u hebt het spel verloren."

#: boardwidget.cpp:579
msgid "Demo mode. Click mousebutton to stop."
msgstr "Demomodus. Klik op een muisknop om te stoppen."

#: boardwidget.cpp:588
msgid "Now it's you again."
msgstr "Nu is het uw beurt weer."

#: boardwidget.cpp:611
msgid "Your computer has lost the game."
msgstr "Uw computer heeft het spel verloren."

#: boardwidget.cpp:706
msgid "Congratulations. You have won!"
msgstr "Gefeliciteerd. U hebt gewonnen!"

#: boardwidget.cpp:737
msgid "Calculating new game..."
msgstr "Bezig met aanmaken van een nieuw spel..."

#: boardwidget.cpp:742
msgid "Error converting board information!"
msgstr "Fout bij converteren van bordinformatie!"

#: boardwidget.cpp:769
msgid "Ready. Now it is your turn."
msgstr "Klaar. U bent aan zet."

#: boardwidget.cpp:776
msgid "Error generating new game!"
msgstr "Fout bij het maken van een nieuw spel!"

#: boardwidget.cpp:1669
msgid "Game over: You have no moves left."
msgstr "Spel is afgelopen: u hebt geen zetten meer over."

#: boardwidget.cpp:1790
#, c-format
msgid ""
"Failed to load image:\n"
"%1"
msgstr ""
"Fout bij laden van afbeelding:\n"
"%1"

#: kmahjongg.cpp:136
msgid "New Numbered Game..."
msgstr "Nieuw genummerd spel..."

#: kmahjongg.cpp:137
msgid "Open Th&eme..."
msgstr "Th&ema openen..."

#: kmahjongg.cpp:138
msgid "Open &Tileset..."
msgstr "S&tenenset openen..."

#: kmahjongg.cpp:139
msgid "Open &Background..."
msgstr "A&chtergrond openen..."

#: kmahjongg.cpp:140
msgid "Open La&yout..."
msgstr "O&pmaak openen..."

#: kmahjongg.cpp:141
msgid "Sa&ve Theme..."
msgstr "Thema op&slaan..."

#: kmahjongg.cpp:144
msgid "Shu&ffle"
msgstr "Sch&udden"

#: kmahjongg.cpp:146
msgid "Show &Matching Tiles"
msgstr "O&vereenkomende stenen tonen"

#: kmahjongg.cpp:147
msgid "Hide &Matching Tiles"
msgstr "Overeen&komende stenen verbergen"

#: kmahjongg.cpp:162
msgid "&Board Editor"
msgstr "&Bordbewerker"

#: kmahjongg.cpp:213
msgid "Enter game number:"
msgstr "Spelnummer invoeren:"

#. i18n: file settings.ui line 47
#: kmahjongg.cpp:240 rc.cpp:18
#, no-c-format
msgid "General"
msgstr "Algemeen"

#: kmahjongg.cpp:369
msgid "You have won!"
msgstr "U hebt gewonnen!"

#: kmahjongg.cpp:400
#, c-format
msgid "Game number: %1"
msgstr "Spelnummer: %1"

#: kmahjongg.cpp:410
msgid "Removed: %1/%2  Pairs left: %3"
msgstr "Verwijderd: %1/%2. Overgebleven paren: %3"

#: kmahjongg.cpp:464
msgid "Load Game"
msgstr "Spel laden."

#: kmahjongg.cpp:475
msgid "Could not read from file. Aborting."
msgstr "Kon de bestanden niet lezen, gestopt."

#: kmahjongg.cpp:483
msgid "File format not recognized."
msgstr "Bestandsformaat werd niet herkend."

#: kmahjongg.cpp:529
msgid "Save Game"
msgstr "Spel opslaan"

#: main.cpp:8
msgid "Mahjongg for KDE"
msgstr "Mahjongg voor KDE"

#: main.cpp:12
msgid "KMahjongg"
msgstr "KMahjongg"

#: main.cpp:15
msgid "Original Author"
msgstr "Oorspronkelijke auteur"

#: main.cpp:16
msgid "Rewrite and Extension"
msgstr "Herschreven en uitgebreid door"

#: main.cpp:17
msgid ""
"Solvable game generation\n"
"based on algorithm by Michael Meeks in GNOME mahjongg"
msgstr ""
"Oplosbare spelgeneratie\n"
"gebaseerd op algoritmes van Michael Meeks uit GNOME Mahjongg"

#: main.cpp:18
msgid "Tile set contributor and web page maintainer"
msgstr "Stenenset-bijgedragen en website-onderhoud"

#: main.cpp:19
msgid "Code cleanup"
msgstr "Code-opschoning"

#: main.cpp:20
msgid "Implemented some bugfixes and wishes"
msgstr "Enkele reparaties en mogelijkheden toegevoegd"

#. i18n: file kmahjonggui.rc line 16
#: rc.cpp:9
#, no-c-format
msgid "&Move"
msgstr "&Zet"

#. i18n: file settings.ui line 58
#: rc.cpp:21
#, no-c-format
msgid "Show removed tiles"
msgstr "Verwijderde stenen tonen"

#. i18n: file settings.ui line 66
#: rc.cpp:24
#, no-c-format
msgid "Generate solvable games"
msgstr "Oplosbare spellen genereren"

#. i18n: file settings.ui line 77
#: rc.cpp:27
#, no-c-format
msgid "Play winning animation"
msgstr "Win-animatie afspelen"

#. i18n: file settings.ui line 107
#: rc.cpp:30
#, no-c-format
msgid "Background"
msgstr "Achtergrond"

#. i18n: file settings.ui line 118
#: rc.cpp:33
#, no-c-format
msgid "Scale"
msgstr "Geschaald"

#. i18n: file settings.ui line 126
#: rc.cpp:36
#, no-c-format
msgid "Tiled"
msgstr "Getegeld"

#. i18n: file settings.ui line 139
#: rc.cpp:39
#, no-c-format
msgid "Tiles"
msgstr "Stenen"

#. i18n: file settings.ui line 150
#: rc.cpp:42
#, no-c-format
msgid "Draw shadows"
msgstr "Schaduwen tekenen"

#. i18n: file settings.ui line 161
#: rc.cpp:45
#, no-c-format
msgid "Use mini-tiles"
msgstr "Ministenen gebruiken"

#. i18n: file kmahjongg.kcfg line 9
#: rc.cpp:48
#, no-c-format
msgid "The tile-set to use."
msgstr "De te gebruiken stenenset."

#. i18n: file kmahjongg.kcfg line 13
#: rc.cpp:51
#, no-c-format
msgid "The background to use."
msgstr "De te gebruiken achtergrond."

#. i18n: file kmahjongg.kcfg line 17
#: rc.cpp:54
#, no-c-format
msgid "The layout of the tiles."
msgstr "De opmaak van de stenen."

#. i18n: file kmahjongg.kcfg line 21
#: rc.cpp:57
#, no-c-format
msgid "Whether to show removed tiles."
msgstr "Of verwijderde stenen getoond dienen te worden."

#. i18n: file kmahjongg.kcfg line 25
#: rc.cpp:60
#, no-c-format
msgid "Whether to use miniature tiles."
msgstr "Of miniatuurstenen gebruikt dienen te worden."

#. i18n: file kmahjongg.kcfg line 29
#: rc.cpp:63
#, no-c-format
msgid "Whether the tiles have shadows."
msgstr "Of de stenen schaduwen hebben."

#. i18n: file kmahjongg.kcfg line 33
#: rc.cpp:66
#, no-c-format
msgid "Whether all games should be solvable."
msgstr "Of alle spellen oplosbaar dienen te zijn."

#. i18n: file kmahjongg.kcfg line 37
#: rc.cpp:69
#, no-c-format
msgid "Whether the background should be tiled instead of scaled."
msgstr "Of de achtergrond getegeld dient te worden in plaats van geschaald."

#. i18n: file kmahjongg.kcfg line 41
#: rc.cpp:72
#, no-c-format
msgid "Whether an animation should be played on victory."
msgstr "Of er een animatie zal worden afgespeeld bij het winnen van het spel."
