License / Cppyright Information

# License / Copyright Information

The Mesa distribution consists of several components. Different copyrights and licenses apply to different components. For example, GLUT is copyrighted by Mark Kilgard, some demo programs are copyrighted by SGI, some of the Mesa device drivers are copyrighted by their authors. See below for a list of Mesa's components and the copyright/license for each.

The core Mesa library is licensed according to the terms of the XFree86 copyright (an MIT-style license). This allows integration with the XFree86/DRI project. Unless otherwise stated, the Mesa source code and documentation is licensed as follows:

    Copyright (C) 1999-2003  Brian Paul   All Rights Reserved.

    Permission is hereby granted, free of charge, to any person obtaining a
    copy of this software and associated documentation files (the "Software"),
    to deal in the Software without restriction, including without limitation
    the rights to use, copy, modify, merge, publish, distribute, sublicense,
    and/or sell copies of the Software, and to permit persons to whom the
    Software is furnished to do so, subject to the following conditions:

    The above copyright notice and this permission notice shall be included
    in all copies or substantial portions of the Software.

    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
    OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
    BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
    AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
    CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

# Attention, Contributors

When contributing to the Mesa project you must agree to relinquish your work to the holder of the copyright for the particular component you're contributing to. That is, you can't put your own copyright on the code, unless it's a modular piece that can be omitted from Mesa (like a new device driver). If for example, you contribute a bug fix to Mesa's texture mapping code, your code will become a part of the body of work which is copyrighted by Brian Paul and licensed by the above terms.

    Mesa Component Licenses:

    Component       Files                 Primary Author      License
    ----------------------------------------------------------------------------
    core Mesa code  src/*.[ch]            Brian Paul          Mesa
                    include/GL/gl.h

    GLX driver      src/X/*               Brian Paul          Mesa
                    include/GL/glx.h
                    include/GL/xmesa.h

    OS/Mesa driver  src/OSmesa/*          Brian Paul          Mesa
                    include/GL/osmesa.h

    3Dfx driver     src/FX/*              David Bucciarelli   Mesa
                    include/GL/fxmesa.h

    BeOS R4 driver  src/BeOS/*            Brian Paul          Mesa

    MGL driver      src/MGL/*             SciTech, Inc        SciTech copyright
                    include/GL/mglmesa.h

    Windows driver  src/Windows/*         Li Wei              copyright by Li Wei
                    include/GL/wmesa.h

    SVGA driver     src/SVGA/*            Brian Paul          GNU-LGPL
                    include/GL/svgamesa.h

    DOS driver      src/DOS/*             Charlie Wallace     GNU-LGPL
                    include/GL/dosmesa.h

    GGI driver      src/GGI/*             Uwe Maurer          GNU-LGPL
                    include/GL/ggimesa.h

    S3 driver       src/S3/*              S3, Inc.            S3 copyright

    GLUT            src-glut/*            Mark Kilgard        Mark's copyright
                    include/GL/*glut*.h

    GLU library     src-glu/*             Brian Paul          GNU-LGPL

    SI GLU library  si-glu/*              SGI                 SGI Free B
                    include/GL/glu.h

    Ext registry    include/GL/glext.h    SGI                 SGI Free B
                    include/GL/glxext.h

    demo programs   demos/*               various             see source files

    X demos         xdemos/*              Brian Paul          see source files

    SGI demos       samples/*             SGI                 SGI copyright

    RedBook demos   book/*                SGI                 SGI copyright